Shape the future of ChessHere
Browse ideas and feature requests from the community, vote for the ones you love, or submit your own. The most popular requests have a higher chance of being built first.
Staged Correspondence Tournaments (Championships)
Allow site administrators to run large-scale, multi-round correspondence chess championships. Players are seeded into groups, winners advance round by round, and early advancement is triggered when a player's lead is mathematically insurmountable. The final round (if ≤8 players remain) merges all advancers into a single Final Group.
Game collections
Imagine a dedicated space on ChessHere where your most brilliant moments no longer vanish into a crowded match history. With the new Collections feature, you can transform a chaotic archive into a curated gallery, tagging a flawless kingside attack as a "Tactical Masterpiece" or filing away a daring queen trade under "Amazing Sacrifices" with a single click. Whether you are building a private study library to sharpen your endgame or showcasing a public folder of your "Best Wins" to the community, this tool turns your journey from a simple list of results into a living, organized narrative of your growth as a player.
Game analysis board
enable game board analysis, with variants, engine valuation of moves(for finished games)
Correspondence Games: give opponent extra time (1/2 days)
give players the option to gift opponent extra time
Themed games (ECO Openining)
planned
Conditional moves
We will add it asap
Correspondence Invites
This is really messed up. I hope you are working on it, everyone is named unknown with a rating of 1200
Variants
Bring back Variants
new format
DO NOT LIKE NEW FORMAT AT ALL, other players say sometime
Realtime Game: force game end
force game end when opponent leaves RT game for 20-30 seconds
Round-Robin (RR) Correspondence Tournaments
Goal: A flexible, "rolling-start" tournament created by the community. Management & Access Creation: Restricted to Premium Members/ (or maybe 1 active tournament per free account) (to not pollute the system with many tournaments). Eligibility: Only players with an established rating (non-provisional) may join. Capacity: 3 to 9 players. Access Modes: Public: Instant join. Public-Approve: Join request sent to owner for manual approval. Invite-Only: Entry by owner invitation only. Rating Gates: Owner can set optional min_rating and max_rating requirements. Gameplay Logic Legs: * 1-Leg: 1 game vs. each opponent (random colors). 2-Leg: 2 games vs. each opponent (1 White, 1 Black). Time Controls: Fixed options of 1, 3, or 5 days per move. Dynamic "Rolling" Start: * Games trigger as soon as the 3rd participant is joined/approved. Example: When Player 3 joins, 3 games start (1v2, 1v3, 2v3). When Player 4 joins, 3 new games start (4v1, 4v2, 4v3). Strict Exit Policy: Tournament games cannot be cancelled or aborted under any circumstances, regardless of the move count. If a player wishes to stop playing, they must Resign, which awards 2 points to the opponent and 0 to the resignee. Scoring & Tie-Breakers Primary: Points (Win = 2, Draw = 1, Loss = 0). Secondary: Sonneborn-Berger Score. Tertiary: Timeouts, Lower initial rating (rewards the underdog). Final Fallback: Random selection.